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141. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: Pattern Clarc wrote: Drake Doe wrote: Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class LOLfits obviously...
- by Pattern Clarc - at 2013.04.25 19:08:00
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142. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Rebecha Pucontis wrote: +12.5% bonus to Large Projectile Turret rate of fire . Pro tip, learn how ROF bonuses are applied before posting garbage with your alt.
- by Pattern Clarc - at 2013.04.25 18:51:00
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143. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Or see my previous post
- by Pattern Clarc - at 2013.04.25 18:00:00
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144. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class LOLfits obviously with meta-levels shifted around for fitting...
- by Pattern Clarc - at 2013.04.25 17:53:00
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145. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Rebecha Pucontis wrote: Pattern Clarc wrote: Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role ove...
- by Pattern Clarc - at 2013.04.25 17:25:00
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146. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
And look at it another way, the change to the Geddon was the most extreme, least desired, and right now, the most contencious change they could have made to any ship - and yet it was absolutely necessary and, beyond a little tweaking the best cour...
- by Pattern Clarc - at 2013.04.25 16:58:00
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147. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Pattern Clarc wrote: Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'...
- by Pattern Clarc - at 2013.04.25 16:42:00
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148. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Rebecha Pucontis wrote: Pattern Clarc wrote: He might want to make it cheaper in that case, and delete the hurricane. Sounds like sour grapes to me. Thankfully CCP is sticking to a sound concept because the concept ...
- by Pattern Clarc - at 2013.04.25 16:22:00
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149. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
He might want to make it cheaper in that case, and delete the hurricane.
- by Pattern Clarc - at 2013.04.25 14:11:00
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150. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Quote: Tempest is looking very good to me, some extra agility and speed would be all it needs now in my view. Perhaps a falloff bonus and combine the damage bonus also to top it off So basically, a bigger Tornado? /adds Rebecha Pucontis to ...
- by Pattern Clarc - at 2013.04.25 11:52:00
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151. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
FYI, weapons rigs are just about the poorest type of rig you can use on any ship. And I think CCP Rises opinion of the tempest is pretty obvious. He knows it's broken but doesn't think the effort of a real fix is worth the aggro of the community ...
- by Pattern Clarc - at 2013.04.25 08:28:00
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152. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Pattern Clarc wrote: You can't increase the tempests damage output so that it "works" in armour because then you create an armour tanking minmatar ship that out damages a blaster boat at all ranges. That is not true ...
- by Pattern Clarc - at 2013.04.24 19:23:00
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153. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
You can't increase the tempests damage output so that it "works" in armour because then you create an armour tanking minmatar ship that out damages a blaster boat at all ranges. Shield Fitted with tracking mods, it's suddenly competitive on the da...
- by Pattern Clarc - at 2013.04.24 18:30:00
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154. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Tempest still needs a lot of work.
- by Pattern Clarc - at 2013.04.21 10:28:00
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155. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
The Tempest is already an overground hurricane (except it can still fit 1600mm plates ), and it still kinda sucks.
- by Pattern Clarc - at 2013.04.16 21:46:00
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156. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: damm... lets kick the bucket! 3/8/8 with 3 turrets and 10% rof per level and 10% damage per level :P Where do I sign? :P
- by Pattern Clarc - at 2013.04.16 11:47:00
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157. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Liang Nuren wrote: Zarnak Wulf wrote: Pattern Clarc wrote: On the podcast/twitch thing it seemed as if CCP Rise probably won't make many changes until after live testing.... But it would be good to get some sort of ...
- by Pattern Clarc - at 2013.04.16 10:48:00
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158. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
On the podcast/twitch thing it seemed as if CCP Rise probably won't make many changes until after live testing.... But it would be good to get some sort of confirmation.
- by Pattern Clarc - at 2013.04.15 21:41:00
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159. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Rebecha Pucontis wrote: Again, you clearly didn't understand what I said previously. Do you really think the flimsy hull will overshadow the maelstrom as the choice for serious fleets? No, the speed and agility of the tempest almost already...
- by Pattern Clarc - at 2013.04.15 17:17:00
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160. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Guys.. you are actign a bit childish and as if what you 2 decided would be implemented. You guys need to convince RISe that the tempest need soem fine tunning. Not bicker amogn yourself. If anything, this discussion is just ...
- by Pattern Clarc - at 2013.04.15 17:14:00
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